Army: | Cobalt Mercenaries "Boys in Blue" |
Game System: | Warhammer 40,000 (4th ed.) |
List: | Space Marines |
Figures: | 30 infantry, 2 vehicles |
Manufacturers: | West Wind and Grenadier Future Warriors |
Total Points Value: | 997 |
Status | Finished |
Unit | Cost |
---|---|
Headquarters | |
Master with bolt pistol and power sword | 91 |
Captain with 2 plasma pistols | 76 |
Elites | |
Terminator Squad: Sergeant with storm bolter and power sword, 5 terminators with storm bolter and powerfist | 240 |
Troops | |
Tactical Squad Alpha: 5 Marines with bolter, 1 missile launcher | 100 |
Tactical Squad Beta: 5 Marines with bolter, 1 missile launcher | 100 |
Fast Attack | |
Land Speeder Squadron: 2 Land speeders with heavy bolter | 100 |
Heavy Support | |
Devastator Squad Gamma: Sergeant with bolter, 1 bolter, 3 lascannons | 180 |
Devastator Squad Delta: Sergeant with bolter, 2 bolters, 1 missile launcher, 1 heavy bolter | 110 |
TOTAL COST | 997 |
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More pictures of these figures.
The captain's second plasma pistol is costed as an extra close combat weapon, because that's what the game effect is.
As this list utilizes all the Cobalt Mercenary figures that I have, there's not much flexibility in it. The terminators are probably extragavant in a 1,000 point list and you could split the Land Speeders into two squadrons easily, but that's about it. Frankly, there are too many heavy weapons and too few basic troopers.
I do have an APC in a color scheme that generally fits these guys. That could be fielded as a Rhino for some additional mobility.
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Copyright 2003-2021 Mikko Kurki-Suonio