On The Trail Of The Red Herring

Aug 09, 2013 09:41

Yours truly faking painting. 

Note the beverage of the gods.

Trail of the Red Herring I recently acquired Osprey's foray into Victorian Science Fiction gaming called In Her Majesty's Name. I promised to organize a mini campaign around it in August, perhaps a tad hastily.

I planned to build and paint up a whole lot of new stuff, but the new Empire of the Dead figures haven't arrived and I didn't even have the time to paint up the stuff I already have. Something about something I said in January...

But fortunately I have my old colonial era figures ready to play, so it was time to press Hassan and Sir Sinclair back into service. I cooked up the basic scenarios and set up the first one: A quiet fishing village in Sicily, several bands of fortune hunters have gathered to look for clues to the whereabouts of the famous giant ruby, The Red Herring. We are told the name is due to the distinctive fishbone pattern in the stone...

Trail of the Red Herring The first thing I noticed that the cobblestone tiles I had manufacutured may have been enough for a 2'x'4 board, but that actually leaves them one tile short of a 3'x3' setup. D'oh moment! Well, I 'll just have to make more (and I finally figured how I should have made them to begin with). Also, my selection of modular buildings was just barely enough for this board so I'll have to make more of them as well. Well, I was planning to anyway.

The actual game rolled reasonably well. There is some calculation of modifiers that needs getting used to and some special cases especially regarding the mystic powers were not very well defined at all. In addition, the terrain rules are somewhat vague and neglect linear terrain pretty much completely.

The alternative activation by the figure gets a bit bothersome with larger forces. Around ten figures per side is around the maximum in my opinion -- some sort of group move rules would have been nice.

Trail of the Red Herring But on the whole, it was a pretty positive experience. I liked that very few shots were impossible to hit with (a common problem in Muskets and Assegai) and that every figure had some chance of success.

We managed to play two games in an evening, which I think is pretty good given that we are still learning the rules.

Next time, the Trail of the Red Herring leads to... watch this space to find out more!


Sucks! (0) Sucks by 0 votes Rocks by 1 votes (1) Rocks!

Comments

Thank you Fho (guest) Aug 09, 2013 12:38

Thanks for organizing, this rocks :)

Home | News | Photo | Armies | Articles | Inventory | Rules | Diary | Blog | Reviews | Projects | Videos | Comics | Links | My Account | Feedback | Login | Help

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 2.5 License.
Copyright 2003-2021 Mikko Kurki-Suonio