The 500: Day 7

Dec 08, 2014 08:46

Yours truly faking painting. 

Note the beverage of the gods.

Microtank Factory First hundred down! I managed another six hours of work yesterday and finished the micro armor. I'll get better pictures once the varnish has dried.

I'm leaving these unbased for now, largely because I really don't have an established basing scheme for micro armor. I've tried basing them singly but I don't think it really works for my current needs. Back in the day I got micro armor as a cost saving measure to play skirmishy games with individual tanks -- I pretty much wanted to play Steel Panthers (the original one) with miniatures.

These days I'm more inclined to think of micro armor in context of a larger scale game, with perhaps multibased platoons. In micro armor, that's doable. I just have to find rules and decide on a basing scheme.

I probably should get Modern Spearhead for reference. I have the WWII rules, and I quite like the general feel despite the fact that they don't quite work.

Far Future Wants You You see, Spearhead is a bit of a one trick pony. Everything revolves around the map/command system. It's a good trick on principle, but when it doesn't work you're left with pretty much nothing. The problem is that it's nigh impossible to get accurate maps of the tabletop -- and when the maps are not accurate, players start to interpret their planned movement arrows to their advantage and everything turns to mush.

I've think about adapting the grid system from Peter Pig's Poor Bloody Infantry rules. With terrain features designed to fit the grid, you might get away with not marking every square. The human eye is pretty good at halving things.

As you can see, there's also progress with the 15mm infantry. I can hopefully get the first platoon varnished today. And I think I have a solution for the basing process too.

Figures remaining: 381

Total pledges: 10 GBP

P.S. Started with ZZ Gundam last night. It is... different. Definitely a huge mood swing from Z. I actually haven't watched ZZ previously, so I don't know what's in store...


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