For some reason I do not quite understand myself, I dug out my old first edition Space Hulk game, once published by Games Workshop, and painted all the figures during the Christmas break.
I must admit I was being a bit fast and sloppy with the genestealers.The buggers are a bitch to clean with all those ridges and claws and multiple arms and stuff. Maybe I did it to see how fast I could paint simple figures to a barely acceptable standard. They are basically just primered black, drybrushed in dark blue with teeth and claws picked out in buff and washed with brown ink.
I used more time with the marines, which is a bit funny since they are actually much worse miniatures. Very stiff and two-dimensional, with severe lack of detail in many places. In addition the original antennas were just begging to snap, so I replaced them with broom bristles.
Oh, and the symbols... originally I intented to put white stars on the shoulders, but when it came to that, I realized I didn't have any in the correct scale. It was a choice between the balkankreuz and the hinomaru and I wanted to get the miniatures done. So, balkankreuz it was.
This is a classic game from the good old days of Games Workshop. It's fun, it's fast, it's easy to learn, it is not burdened with endless supplements (which is probably one reason they killed it). And it has absolutely nothing to do with the movie Aliens. Why, Aliens came out in 1986 while Space Hulk was originally published in 1989... erm... oh, well, it's a fun game anyway.
The marines must deliver a flamer shot to the far room on the map. This is the first scenario from the game, and it's pretty basic.
This time, two marine squads must link up and rescue a C.A.T. unit. As always, the marine player is under time pressure and in addition he is hampered by having to set up at different edges of the board.
Well done! | guest | Aug 30, 2004 10:51 |
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Cool report! Congrats on winning that mission, it is a good contender for being the hardest published mission! |
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