Crossfire Hit Chances

The Editor

Die Amerikaner are off the beach. Crossfire is one of the few truly innovative game designs I've come across, and I really like it (interestingly, I hated Tactica so Arty has pretty mixed record in my book).

The basic premise behind Crossfire is that you get to keep going until you fail an action. Consequently, in many cases you should choose the course of action most likely to succeed. For rallying this is simple enough, but how about those fire actions? The following tables detail your chances to succeed (i.e. get a suppress or better result) with the most common fire actions.

See also: Kill Times in Crossfire

2 and 3 dice attacks
2 dice
3 dice 0 1 2 3 4
0 0.00 % 11.11 % 20.99 % 29.77 % 37.57 %
1 25.93 % 34.16 % 41.47 % 47.98 % 53.76 %
2 45.13 % 51.23 % 56.65 % 61.46 % 65.75 %
3 59.36 % 63.87 % 67.89 % 71.45 % 74.63 %
4 69.89 % 73.24 % 76.21 % 78.86 % 81.20 %

3 and 4 dice attacks
3 dice
4 dice 0 1 2 3 4
0 0.00 % 25.93 % 45.13 % 59.36 % 69.89 %
1 40.74 % 56.10 % 67.48 % 75.91 % 82.16 %
2 64.88 % 73.99 % 80.73 % 85.73 % 89.43 %
3 79.19 % 84.59 % 88.58 % 91.54 % 93.73 %
4 87.67 % 90.87 % 93.23 % 94.99 % 96.29 %

This little Excel-sheet contains a calculator you can use to see the odds of any attack combination. Load it into your PDA and get the edge over your opponents...

Caveat emptor: It is entirely possible that I made a mistake here somewhere. Please point it out to me and I'll correct it.


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